But then, I was writing the results to my own file format in an XML type style (though XML files have a HUGE overhead). It would appear the DXF format does not support that kind of thing. Then created the ability to group entities I had drawn into groups, much like your blocks, and could group the groups into a hierarchy of groups, along with adding new entities to the groups at any level of the group hierarchy. Got pretty far with it in that I could create lines, rectangles, circles, ellipses, free form lines, and arcs. So I started writing my own basic CAD app using Java via the Netbeans and Eclipse IDEs on a Windows platform, and C# via Visual Studios on the Windows platform. I looked around and decided that the current CAD routines available to me were either too costly, too complex, or too simplistic, or simply didn’t do what I wanted or how I wanted to do things. So I decided I needed as CAD program to do the design and drafting for the railway and buildings and just to play around with designing real houses. I’ve loved writing software since high school. And my profession was as a software engineer. I’ve always had an interest in architecture as well and like to design houses (designed two of the ones I had built and lived in for a few years while bouncing around the country doing jobs for the company I worked for). And also to create some designs of buildings. So I decided I needed to create a layout design of the yard to see how the railway would fit in it. I’m building a garden railway and am going to build a lot of my own model buildings (hotels, garages, factories, etc.). If not with actually fixes for you, but perhaps at least helpful and welcome suggestions.Ĭheck dxfRW::processSpline and RS_FilterDXFRW::addSpline.īTW, I thought you might be a little interested in why I’m interested in this app. I take a good hard look at this stuff and hopefully I can help out. But if you could zip up the relevant directories that VS uses, I could sure use that. I’ve tried converting that source to Xamarin on OS X but the GUIs are quite different, so I tabled that. I used to develop a few things in C# using VS on the Windows platform. My Windows platform has seen its last days. I’m currently running on Mac OS X 10.11.2 (El Capitan). I just want something better that browsing through the files on-line, like from within the Xamarin IDE, to make the research easier. Nor will I disclose the source to anyone else unless you authorize it. Or is there a serious license problem? I won’t be able to replace any of the files into your baseline, and I promise to adhere to any restrictions you want to impose. That’s fine, but can I get the whole project downloaded to my laptop? That way I can research it “at my leisure” and play with options without corrupting your baseline. Looks like you are using Visual Studios (on Windows platform) or Xamarin (on OS platform) to build this. Browsed through the “libraries” directory. Was just looking at the source code web page you have. Reply to this email directly or view it on GitHub #634 (comment). The current implementation tries to fit the new type of splinepoints with existing dxfrw filters. Can you give me some clues as to where to look? I am pretty good at reading and working with a variety of programming languages and a variety of OS platforms, have retired from the software programming profession just a few years ago. I think I’ll download the source code and see what you did. I am not an expert on the DXF format and certainly don’t know how you have implemented it. Other CAD programs would ignore the info, but you could pick it out and use it to recreate the original spline control points. But I was just thinking that if the DXF format itself is not quite specific or flexible enough to do this, then perhaps the user input/selected points for drawing the original spline could be included in “comment” lines within the DXF file. I’ll have to go back to my math/calculus/geom books I think to review how a spline is actually calculated. Well, I just downloaded the DXF format document and started browsing through it.
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